Click here to browse a listing of Stephanie’s most recent work.


New iOS game Circus Life reveals what really goes on inside the big top (exclusive)

Google: Gaming community growing faster than YouTube itself

Ouya success Towerfall coming to PC — online multiplayer not likely

World-creation game Project Spark is Microsoft’s answer to LittleBigPlanet


Danganronpa: Trigger Happy Havoc


Mario & Luigi: Dream Team

Shadow Warrior



Blind, disabled, and gay: How one game journalist deals with barriers and prejudice (interview) (editor’s pick, Feb. 4; co-story of the week)

Inside the twenty-year collaboration that brought us Psychonauts, Full Throttle, and Broken Age

Lovers in a Dangerous Spacetime takes Chris Ware to outer space, whether he wants to go or not

How The Banner Saga’s creators got an IGF nomination by LARPing in their front yard

Beware of sharks: The death-defying story behind the smash mobile game, Ridiculous Fishing

How game phenomenon Plants vs. Zombies brings joy to kids, movie directors, and YouTube

Teaching youngsters about medical science with a game — and killer muenster

How GungHo made mobile game mega-hit Puzzle & Dragons (and beat Zynga)

Original Reporting:

What I learned — and didn’t — from League of Legends noob school (editor’s pick, Oct. 2013)

What it means to be a ‘whale’ — and why social gamers are just gamers (editor’s pick, March 2013; co-story of the week)

Solving a Wii mystery: The fate of the awesome toy WeeWaa

These missing Tomb Raider games could be entombed for good


The 20 coolest ways Wii Fit U makes you less of a couch potato (editor’s pick, Jan. 2014)

Rune Factory 4 has a secret: It’s all your favorite games rolled into one

How Twin Peaks finds new life in the world of Deadly Premonition

Does this quest come with CliffsNotes?

Assigning gender to the non-human


Top 10 best and worst characters of Twin Peaks (and what they teach about writing)